Monday 25 April 2016

Unreal Engine 4 - Software Experimentation

This is my work I did in Unreal Engine 4, it was a mini studio which has chairs, a table and a computer. I had followed a tutorial of how to export different objects from Maya to Unreal Engine, which was very useful as it had showed me how to do this with some objects that I previously did. Also, this was helpful as I find it easier to do this the way that my tutor showed me rather than the previous way I had known as this way is much shorter, less complicated and also less prone to crashes.

Friday 1 April 2016

Environment Research













 Here is some of the research that I had done on the Rise Of The Tomb Raider, as it relates to the type of environment that I have in my work. It also, has the type of theme that my final project has which is the Ice Age, and it a great example of how I could do my final piece. The colours used in this piece of work are quite cool and it makes the characters stand out a lot, which is what I think the artists initial intention. The structure of the image is quite good as it relates to the look of places of cold climate, and also uses light greatly to display this.